How does it level up? The chests inside upgrade, increasing the number of cards you’ll receive in each. Every week will have a “vault day”The weekly vault is exactly what it sounds like – a vault that levels up the more you play, and then unlocks for every player on the same day. Playing the game and completing daily quests will reward you with XP, which funnels into the other two systems. There’ll be plenty of other ways to expand your collectionLegends of Runeterra will have daily quests, a weekly vault and the ability to choose a region (akin to colours in Magic or classes in Hearthstone) to focus on. In that instance, you’ll get around 17% of the Shard purchase value for commons, with the percentage rising with card rarity, capping off at around 25% for champions. Shards are earned through region roads and the weekly vault (more on those in a sec), plus, they’re also given to you in place of a fourth copy of a card in random rewards, as the deck limit is three. Cards can also be purchased with ShardsIn addition to wildcards (which are earned through in-game rewards or purchased with coins), players can also buy cards using Legends of Runeterra’s other currency – Shards. The idea is that the player base as a whole will be restricted, so everyone will be steadily their collection.Ī pretty modest range. ![]() Part of the fun of card games is finding a way with the collection you do have, as opposed to just blindly copying whatever the top meta deck is. Why? The team doesn’t want people to be able to instantly buy their way into a complete collection. You can buy the cards you want… but there’s a limitThe in-game store will only stock so many wildcards each week, so there’s an actual limit to how many cards you can buy at a time. Wildcards will come in four tiers – common, rare, epic and champion, from cheapest to most expensive. ![]() Instead of buying packs with real-world money, players will instead buy coins (one of two in-game currencies), which can then be spent on wildcards, which can be swapped for whatever card they want of the corresponding rarity. Any cards that players get randomly will be cards they unlock through playing the game. ![]() Legends of Runeterra is keeping the former while eliminating the latter. 6 Images Legends of Runeterra won’t have card packsGetting random cards can be fun, but sinking a heap of money into card packs and not getting anything you want to use can be pretty demoralising.
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